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dc.contributor.authorHaug, Ellen Merethe Melingen
dc.contributor.authorMæland, Silje
dc.contributor.authorLehmann, Stine
dc.contributor.authorBjørknes, Ragnhild
dc.contributor.authorFadnes, Lars T.
dc.contributor.authorSandal, Gro Mjeldheim
dc.contributor.authorSkogen, Jens Christoffer
dc.date.accessioned2022-10-11T07:07:31Z
dc.date.available2022-10-11T07:07:31Z
dc.date.created2022-01-31T13:58:57Z
dc.date.issued2022
dc.identifier.citationFrontiers In Public Health. 2022, 10, 1-8.en_US
dc.identifier.issn2296-2565
dc.identifier.urihttps://hdl.handle.net/11250/3025240
dc.language.isoengen_US
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/deed.no*
dc.titleIncreased gaming during COVID-19 predicts physical inactivity among youth in Norway a two-wave longitudinal cohort studyen_US
dc.title.alternativeIncreased gaming during COVID-19 predicts physical inactivity among youth in Norway a two-wave longitudinal cohort studyen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.source.pagenumber1-8en_US
dc.source.volume10en_US
dc.source.journalFrontiers In Public Healthen_US
dc.identifier.doi10.3389/fpubh.2022.812932
dc.identifier.cristin1994857
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1


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Attribution-NonCommercial-NoDerivatives 4.0 Internasjonal
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivatives 4.0 Internasjonal